
Senior Mission Designer - Remote
1w1 week agoTurtle Rock Studios
Irvine, US · Full-time · $120,000 – $160,000
About this role
At Turtle Rock Studios, we make the games we want to play in a collaborative environment that empowers creative freedom and growth. We're seeking a highly technical Senior Mission Designer to craft engaging, systemic, and narrative-rich missions using Unreal Engine 5 and Blueprints. This role shapes moment-to-moment gameplay and reports to the Lead Sandbox Designer.
Handle creative and technical implementation of missions with reusable modular gameplay mechanics for efficiency. Prototype complex mission logic, emergent systems, and scripted sequences using Blueprints and data-driven tools. Translate high-level narrative and gameplay goals into playable, repeatable content reinforcing core game pillars.
Collaborate closely with narrative, level design, AI, gameplay, and systems teams for cohesive, immersive scenarios. Work with production to drive mission content through development phases. Use data and playtest feedback to iterate and balance for pacing, difficulty, and engagement.
Champion mission design best practices and mentor junior designers in a solution-focused environment. Contribute to technical documentation, workflows, and tool improvements. Support flexible work arrangements from in-studio and hybrid to fully remote throughout North America.
Requirements
- 5+ years of experience in game design with one or more shipped AAA titles on multiple platforms in a mission or level design role
- Demonstrated high proficiency in Unreal Engine 5, Blueprints, other mission-related tools
- Strong portfolio that demonstrates mission design and creative gameplay events with player choice
- Strong technical skills including scripting logic, debugging, and performance optimization
- Experience collaborating closely with engineering to design, build, and iterate on mission scripting tools and systems
- Experience balancing combat and puzzle within missions
- Ability to take high-level creative direction and independently drive mission development from concept to completion
- Excellent communication skills and ability to thrive in a highly collaborative, team-oriented environment
Responsibilities
- Craft missions that provide balanced gameplay ensuring fun, engaging, and replayable experiences
- Handle creative and technical implementation of missions focusing on reusable modular gameplay mechanics
- Collaborate closely with narrative, level design, AI, gameplay, and systems teams for cohesive scenarios
- Work with production team to drive mission content from initial documentation to final deliverable
- Prototype complex mission logic, emergent gameplay systems, and scripted sequences using Blueprints
- Use data and playtest feedback to iterate and balance missions for pacing, difficulty, and engagement
- Champion mission design best practices and mentor junior designers
- Contribute to technical documentation, workflows, and tool improvements
Benefits
- Flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America
- Collaborative environment where team members feel empowered with creative freedom to contribute and grow
- Join award-winning game development team to help create next hit title
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