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Colonist

Product Associate - Remote

1d

Colonist

Ho Chi Minh City, VN · Full-time · $55,000 – $85,000

About this role

Colonist is building the biggest digital board game platform on the internet, where players spent 3,037 years playing 60 million games last year. As a Product Associate, you will accelerate growth by driving player activation and retention through data-driven insights and a deep understanding of user behavior.

You will research competitive game modes and premium features, create product matrices, and propose experiments for a game with over 5 million annual players. You will also identify and document UX issues, create mockups, define success metrics, and oversee experiments end-to-end from specs to analysis.

We are a fully remote, async team spread across multiple continents, focused on crafting extremely polished digital board games. This role requires an AI-first mindset, exceptional attention to detail, and strong written communication for asynchronous collaboration.

You will have the opportunity to shape the product direction of a rapidly growing platform and work with a team that values dependability, ownership, clear communication, and efficient execution. Competitive salary is paid in USD with a negotiable range based on experience and location.

Requirements

  • AI first-mindset — we see AI fluency as a real multiplier
  • Exceptional attention to detail and high standards for clarity and execution
  • Strong written communication for async collaboration; able to write clear specs, experiment docs, and impact reports
  • Skilled at turning research into structured, actionable outputs (matrices, experiment plans, reports)
  • Experience designing and running experiments, defining success metrics, and conducting post-mortems
  • Able to identify UX issues and collaborate with designers to iterate and validate solutions through testing
  • Proficient in data analysis, interpretation, and presenting findings
  • Strong product intuition, familiar with mobile UX constraints and product lifecycle

Responsibilities

  • Research and analyze competitive game modes and premium features to create product matrices and propose experiments
  • Identify and document UX issues through structured investigation and competitor benchmarking
  • Create mockups and low-fidelity designs to communicate experiments and UX improvements
  • Define success metrics, design and sequence experiments, and estimate impact
  • Oversee experiments end-to-end: prepare specs, coordinate design and development, QA builds, launch, analyze results, and produce actionable reports
  • Analyze funnel and experiment data to generate actionable insights
  • Conduct user testing and playtests to validate solutions and gather insights
  • Break down complex projects into clear, testable steps for async execution

Benefits

  • Competitive salary paid in USD
  • Negotiable range based on experience and location
  • Fully remote and async work environment
  • Value outcomes over hours — flexible working schedule
  • Stock options — act like owners because through them, we actually are